By seitensei/tenseiten, with help from shaz
!NEW! - Updated 2011/12/27 to Version 0.36a.
This Vehicle Additions script adds the ability to access an additional map as
the interior of the vehicle. So far, only the airship has been implemented. This
script overwrites the get_on_vehicle and the get_off_vehicle methods, so it is
not compatible with anything that edits those. However, since it uses a the
default code when the system is not enabled for a vehicle, created a patch to
solve incompatibilities is not within the real of impossibility.
Set the map ID and X/Y coordinates of for the map that will serve as the
interior of the vehicle. Create an event that brings the player back to the
overmap and forces them to pilot the vehicle by by creating and event that
calls the following code:
To exit the vehicle’s interior, and return to the overmap (on foot), call
Yanfly made a pretty awesome script that can probably be used with this- Check out YEA – Event Select Skill. One suggestion is that, since we can now play with events inside of a vehicle, have the player repair or charge the vehicle before using it.